Eldritch Exorcist

Eldritch Exorcist

by Hastum

Category
ADVENTURE FANTASY HORROR MYSTERY MAGIC SUPERNATURAL
Status Ongoing
Chapters 166

Summary

There isn't just a grain of truth behind superstition. It's a boulder of truth, and it's about to roll onto the world.

Humanity has forgotten the ancient ways of magic, ritual, and the occult, as mana has disappeared from the world over the past millennia. Once-powerful creatures are now remembered as silly cryptids. Organizations that, in ancient times, guided the world of mortals from the shadows have now turned into conspiracy theories, and powerful rituals and ancient gods have become nothing more than superstition and old beliefs.

But the universe never stays constant, and change is inevitable. Magic begins to make its return, as mythical creatures start to crawl out from their hidden lairs, the Ouija boards start summoning real demons, and college Halloween haunted-house parties turn into real horrors. The world slowly descends into chaos.

But all of this isn't bad news for everyone. This is a breath of fresh air to Samuel, the last remaining member of a once-infamous wizard family known for their strange deals with Eldritch gods. Following in his ancestors' footsteps, he embarks on a path to the pinnacle of magic and dark arts. The chaos will transform his work as an exorcist from explaining to old ladies that their cat vomiting on the carpet is not a sign of possession to fighting some proper ghosts and demons.

The exorcist business is about to boom, but is this a good thing for the rest of the world?

What to expect:

- Slow descent of society into chaos

- An extensive magic system based on knowledge, occult, and ritual

- Paranormal investigations

- Competent and morally grey protagonist

- Lovecraftian abomination here and there

- Horror and mystery elements

- The litRPG elements as part of the world rather than a system

- Regular updates on Mondays, Wednesdays, and Fridays

- No harem

Table of Contents

Page 1 of 4
1 Chapter 1: 1. Exorcisms can be boring 2 Chapter 2: 2. Preparations for the real deal 3 Chapter 3: 3. Something's not right 5 Chapter 5: 5. Call upon the abyss 6 Chapter 6: 6. Chaos is coming 7 Chapter 7: 7. Talk to the cat 8 Chapter 8: 8. So, what now? 9 Chapter 9: Interlude 1 - Feline discussion 11 Chapter 11: 10. A really bad day for assassinations 12 Chapter 12: 11. What emotion is appropriate for murder? 14 Chapter 14: 13. A spell without a caster 15 Chapter 15: 14. Sometimes it's better not to know 17 Chapter 17: 16. The triple spell 20 Chapter 20: 19. Why can't anything be simple 21 Chapter 21: 20. Information extraction 22 Chapter 22: 21. Like a wolf between lambs 23 Chapter 23: 22. No better sacrifice than a fire giant 24 Chapter 24: 23. Time to cause some panic 25 Chapter 25: Interlude 2 - Ophelia 26 Chapter 26: 24. The meaning of miracles 29 Chapter 29: 27. Q'Shar's story 31 Chapter 31: 28. Meet the pagans 33 Chapter 33: 30. Counterspell 34 Chapter 34: 31. Dreams of the ancient forest 35 Chapter 35: 32. Oracle 38 Chapter 38: 35. To kill or not to kill, that is the question 40 Chapter 40: 37. Stjarnmosa 41 Chapter 41: 38. Ophelia's choice 42 Chapter 42: 39. The descent 43 Chapter 43: 40. The blessing 46 Chapter 46: 42. Emergency return 47 Chapter 47: 43. Cats' origin 48 Chapter 48: 44. Rookie mistake 49 Chapter 49: 45. Fast and feline 51 Chapter 51: 47. Not a good plan 53 Chapter 53: 49. Poor craftsmanship 55 Chapter 55: Interlude 5 - Ester 57 Chapter 57: 52. Hesitation 59 Chapter 59: 54. Apprentice returns 60 Chapter 60: 55. First magic lesson 61 Chapter 61: 56. Secrets, Mysteries and Enigmas 62 Chapter 62: 57. Your consciousness 64 Chapter 64: 58. Fortune teller 65 Chapter 65: 59. The reading 66 Chapter 66: 60. Possession 68 Chapter 68: 62. Pieces don't fit 69 Chapter 69: 63. Missing persons 70 Chapter 70: 64. At the core 71 Chapter 71: 65. Rats 72 Chapter 72: 66. Get her attention